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TRADEMARK NAME Device

DEVICE

By: Blockchain Game Partners, Inc.

[class : 9] Downloadable Game Software; Downloadable Computer Game Software; Downloadable Computer Programs And Computer Software For Electronic Transfer Of Digital Tokens; Downloadable Virtual Goods, Namely, Computer Software Programs Featuring In-game Resources, Tokens And Virtual Currency For Use In Video Games And Online Virtual Worlds; Downloadable Software Featuring Virtual Currency, Namely, Computer Programs Featuring In-game Tokens And Currency For Use In Online Web And Mobile Video Games; Downloadable Computer Software For Use As A Digital Token Wallet; Downloadable Software For Enabling Users To Electronically Create, Store, Send, Receive, Accept, And Transmit Digital Tokens Based On The Blockchain Technology; Downloadable Software For Creating Digital Tokens Using Blockchain Technology To Facilitate The Transfer Between Users, To Allow Users To Post Digital Content, And To Allow Users To Search And View Digital Content; Downloadable Computer Software Using Blockchain And Distributed Ledger Technology For Authenticating And Processing Digital Tokens, Non-fungible Tokens Used With Blockchain Technology, Non-fungible Tokens Used With Blockchain Technology To Represent A Collectible Item; Non-fungible Tokens Used With Blockchain Technology For Data Storage And Content Access Limitation; Digital Tokens In The Nature Of Issuance Of Tokens Of Value; Non-fungible Tokens Used With Blockchain Technology; Non-fungible Tokens Used With Blockchain Technology To Represent A Collectible Item; Non-fungible Tokens Used With Blockchain Technology For Data Storage And Content Access Limitation; Computer Software; Non-fungible Tokens Used With Blockchain Technology For Data Storage And Content Access Limitation.[class : 35] Online Retail Store Services Featuring Clothing, Headwear, Bags, Cases, Packs, Key Chains, Charms, Books, Games, Gaming Accessories, Toys, Collectibles, Gift Cards; Online Retail Store For Virtual Goods, Digital Content, Non-fungible Tokens Used With Blockchain Technology To Represent A Collectible Item; Provision Of An Online Marketplace For Buyers And Sellers Of Goods And Services; Administration Of A Loyalty Program.[class : 36] Cryptocurrency Trading And Exchange Services, Namely, Providing A Digital Currency Or Digital Token For Use By Members Of An On-line Community Via A Global Computer Network; Blockchain Services, Namely, Providing A Digital Currency Or Digital Token For Use By Members Of An Online Community Via A Global Computer Network; Issuance Of Digital Tokens; Digital Token Exchange Services; On-line Real-time Digital Token Trading.[class : 41] Production Of Video; Publishing Of Games; Entertainment Services, Namely, Providing Online Computer And Electronic Games; Provision Of Online, Non-downloadable Web And Mobile Video-game Computer Program Featuring In-game Virtual Currency, Tokens And Currency; Entertainment Services, Namely, Providing Temporary Use Of Non-downloadable Computer Games; Entertainment Services, Namely, Providing Temporary Use Of Nondownloadable Computer Games On Mobile Devices; Providing An Online Environment For Users To Play Online Computer Games And Electronic Games And Share Game Enhancements And Game Strategies; Providing An Online Environment Featuring Streaming Of Entertainment Content; Providing A Web Site That Provides Statistics On Games And Game Users. (term Considered Too Vague By The International Bureau - Rule 13 (2) (b) Of The Regulations).[class : 42] Computer Services, Namely, Hosting An On-line Multimedia Virtual Environment In Which Users Can Interact For Entertainment Purposes; Providing On-line Non-downloadable Computer Programs And Computer Software For Electronic Transfer Of Digital Tokens; Providing On-line Non-downloadable Computer Software For Use As A Digital Token Wallet; Providing On-line Non-downloadable Computer Software For Enabling Users To Electronically Create, Exchange, Store, Send, Receive, Accept, And Transmit Digital Tokens Based On The Blockchain Technology; Providing On-line Non-downloadable Computer Software For Enabling Users To Exchange Digital Tokens For Data; Providing Online Non-downloadable Computer Software For Creating Digital Tokens Using Blockchain Technology To Facilitate The Transfer Of Data Between Users, To Allow Users To Post Digital Content, And To Allow Users To View Digital Content; Platform As A Service (paas) Featuring Computer Software Platforms Using Blockchain And Distributed Ledger Technology For Authenticating And Processing Digital Tokens, Non-fungible Tokens Used With Blockchain Technology, Non-fungible Tokens Used With Blockchain Technology To Represent A Collectible Item; Providing Software Through Which People Locate Information About Tournaments, Events, And Competitions In The Computer Game Field.

Suitable industries
Words that describe this logo
class Downloadable Game Software Downloadable Computer Game

Trademark Details

This Brand Name DEVICE is applied by Blockchain Game Partners, Inc.

This Trademark was applied on date 16 September 2021

This Application has been filed by their agent None

Trademark DEVICE
Application No 5482386
Filing Dte 16-09-2021
User Detail Proposed to be used
Certificate Number 0
Valid Until
Goods and Service [class : 9] Downloadable Game Software; Downloadable Computer Game Software; Downloadable Computer Programs And Computer Software For Electronic Transfer Of Digital Tokens; Downloadable Virtual Goods, Namely, Computer Software Programs Featuring In-game Resources, Tokens And Virtual Currency For Use In Video Games And Online Virtual Worlds; Downloadable Software Featuring Virtual Currency, Namely, Computer Programs Featuring In-game Tokens And Currency For Use In Online Web And Mobile Video Games; Downloadable Computer Software For Use As A Digital Token Wallet; Downloadable Software For Enabling Users To Electronically Create, Store, Send, Receive, Accept, And Transmit Digital Tokens Based On The Blockchain Technology; Downloadable Software For Creating Digital Tokens Using Blockchain Technology To Facilitate The Transfer Between Users, To Allow Users To Post Digital Content, And To Allow Users To Search And View Digital Content; Downloadable Computer Software Using Blockchain And Distributed Ledger Technology For Authenticating And Processing Digital Tokens, Non-fungible Tokens Used With Blockchain Technology, Non-fungible Tokens Used With Blockchain Technology To Represent A Collectible Item; Non-fungible Tokens Used With Blockchain Technology For Data Storage And Content Access Limitation; Digital Tokens In The Nature Of Issuance Of Tokens Of Value; Non-fungible Tokens Used With Blockchain Technology; Non-fungible Tokens Used With Blockchain Technology To Represent A Collectible Item; Non-fungible Tokens Used With Blockchain Technology For Data Storage And Content Access Limitation; Computer Software; Non-fungible Tokens Used With Blockchain Technology For Data Storage And Content Access Limitation.[class : 35] Online Retail Store Services Featuring Clothing, Headwear, Bags, Cases, Packs, Key Chains, Charms, Books, Games, Gaming Accessories, Toys, Collectibles, Gift Cards; Online Retail Store For Virtual Goods, Digital Content, Non-fungible Tokens Used With Blockchain Technology To Represent A Collectible Item; Provision Of An Online Marketplace For Buyers And Sellers Of Goods And Services; Administration Of A Loyalty Program.[class : 36] Cryptocurrency Trading And Exchange Services, Namely, Providing A Digital Currency Or Digital Token For Use By Members Of An On-line Community Via A Global Computer Network; Blockchain Services, Namely, Providing A Digital Currency Or Digital Token For Use By Members Of An Online Community Via A Global Computer Network; Issuance Of Digital Tokens; Digital Token Exchange Services; On-line Real-time Digital Token Trading.[class : 41] Production Of Video; Publishing Of Games; Entertainment Services, Namely, Providing Online Computer And Electronic Games; Provision Of Online, Non-downloadable Web And Mobile Video-game Computer Program Featuring In-game Virtual Currency, Tokens And Currency; Entertainment Services, Namely, Providing Temporary Use Of Non-downloadable Computer Games; Entertainment Services, Namely, Providing Temporary Use Of Nondownloadable Computer Games On Mobile Devices; Providing An Online Environment For Users To Play Online Computer Games And Electronic Games And Share Game Enhancements And Game Strategies; Providing An Online Environment Featuring Streaming Of Entertainment Content; Providing A Web Site That Provides Statistics On Games And Game Users. (term Considered Too Vague By The International Bureau - Rule 13 (2) (b) Of The Regulations).[class : 42] Computer Services, Namely, Hosting An On-line Multimedia Virtual Environment In Which Users Can Interact For Entertainment Purposes; Providing On-line Non-downloadable Computer Programs And Computer Software For Electronic Transfer Of Digital Tokens; Providing On-line Non-downloadable Computer Software For Use As A Digital Token Wallet; Providing On-line Non-downloadable Computer Software For Enabling Users To Electronically Create, Exchange, Store, Send, Receive, Accept, And Transmit Digital Tokens Based On The Blockchain Technology; Providing On-line Non-downloadable Computer Software For Enabling Users To Exchange Digital Tokens For Data; Providing Online Non-downloadable Computer Software For Creating Digital Tokens Using Blockchain Technology To Facilitate The Transfer Of Data Between Users, To Allow Users To Post Digital Content, And To Allow Users To View Digital Content; Platform As A Service (paas) Featuring Computer Software Platforms Using Blockchain And Distributed Ledger Technology For Authenticating And Processing Digital Tokens, Non-fungible Tokens Used With Blockchain Technology, Non-fungible Tokens Used With Blockchain Technology To Represent A Collectible Item; Providing Software Through Which People Locate Information About Tournaments, Events, And Competitions In The Computer Game Field.
Business Name Blockchain Game Partners, Inc.
Business Type Private Limited Company
Business Sector Service

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