Kathanika
By: Dr. Sherline Pimenta K
Educational Software; Educational Computer Software; Educational Software For Children; Children's Educational Software; Teaching Instruments; Apparatus For Teaching; Audio Visual Teaching Apparatus; Teaching Apparatus And Instruments; Teaching And Instructional Apparatus; Instructional And Teaching Apparatus And Instruments; Virtual Reality Software For Medical Teaching; Science Sets For Children Being Teaching Apparatus; Electronic Instructional And Teaching Apparatus And Instruments; Virtual Classroom Software; Particle Classifying Apparatus; Downloadable Computer Software For Remote Monitoring And Analysis; Mobile Apps; Mobile App's; Mobile Data Apparatus; Mobile Telecommunication Apparatus; Mobile Application Software; Downloadable Mobile Applications; Application Software For Mobile Phones; Downloadable Applications For Mobile Devices; Software And Applications For Mobile Devices; Downloadable Applications For Use With Mobile Devices; Software Applications For Use With Mobile Devices; Downloadable Mobile Applications For The Transmission Of Data; Downloadable Mobile Applications For The Transmission Of Information; Downloadable Mobile Applications For The Management Of Information; Downloadable Mobile Applications For The Management Of Data; Downloadable Software In The Nature Of A Mobile Application; Downloadable Mobile Applications For Use With Wearable Computer Devices; Downloadable Software In The Nature Of A Mobile Application For Playing Games; Augmented Reality Software For Use In Mobile Devices; Computer Software For Use On Handheld Mobile Digital Electronic Devices And Other Consumer Electronics; Augmented Reality Software For Use In Mobile Devices For Integrating Electronic Data With Real World Environments; Video Games Software; Virtual Reality Games Software; Computer Games Entertainment Software; Motion Sensors For Computer And Video Games; Video Games In The Form Of Computer Programs Recorded On Data Carriers; Computer Games Programmes Downloaded Via The Internet; Computer Application Software Featuring Games And Gaming; Electronic Publications, Downloadable, Relating To Games And Gaming; Virtual Reality Headsets And Helmets Adapted For Use In Playing Video Games; Computer Programs For Interactive Television And For Interactive Games And/or Quizzes; E-commerce Software; Computer E-commerce Software; Computer E-commerce Software To Allow Users To Perform Electronic Business Transactions Via A Global Computer Network; Education Software; Graphics Software; Communication Software; Software; Training Software.
Words that describe this logo
Educational Software Educational Computer Software Educational SoftwareTrademark Details
This Brand Name Kathanika is applied by Dr. Sherline Pimenta K
This Trademark was applied on date 02 July 2020
This Application has been filed by their agent RAJESHWARI HARIHARAN
Trademark | Kathanika |
Application No | 4554440 |
Filing Dte | 02-07-2020 |
User Detail | 20/12/2012 |
Certificate Number | 2620093 |
Valid Until | 02-07-2030 |
Goods and Service | Educational Software; Educational Computer Software; Educational Software For Children; Children's Educational Software; Teaching Instruments; Apparatus For Teaching; Audio Visual Teaching Apparatus; Teaching Apparatus And Instruments; Teaching And Instructional Apparatus; Instructional And Teaching Apparatus And Instruments; Virtual Reality Software For Medical Teaching; Science Sets For Children Being Teaching Apparatus; Electronic Instructional And Teaching Apparatus And Instruments; Virtual Classroom Software; Particle Classifying Apparatus; Downloadable Computer Software For Remote Monitoring And Analysis; Mobile Apps; Mobile App's; Mobile Data Apparatus; Mobile Telecommunication Apparatus; Mobile Application Software; Downloadable Mobile Applications; Application Software For Mobile Phones; Downloadable Applications For Mobile Devices; Software And Applications For Mobile Devices; Downloadable Applications For Use With Mobile Devices; Software Applications For Use With Mobile Devices; Downloadable Mobile Applications For The Transmission Of Data; Downloadable Mobile Applications For The Transmission Of Information; Downloadable Mobile Applications For The Management Of Information; Downloadable Mobile Applications For The Management Of Data; Downloadable Software In The Nature Of A Mobile Application; Downloadable Mobile Applications For Use With Wearable Computer Devices; Downloadable Software In The Nature Of A Mobile Application For Playing Games; Augmented Reality Software For Use In Mobile Devices; Computer Software For Use On Handheld Mobile Digital Electronic Devices And Other Consumer Electronics; Augmented Reality Software For Use In Mobile Devices For Integrating Electronic Data With Real World Environments; Video Games Software; Virtual Reality Games Software; Computer Games Entertainment Software; Motion Sensors For Computer And Video Games; Video Games In The Form Of Computer Programs Recorded On Data Carriers; Computer Games Programmes Downloaded Via The Internet; Computer Application Software Featuring Games And Gaming; Electronic Publications, Downloadable, Relating To Games And Gaming; Virtual Reality Headsets And Helmets Adapted For Use In Playing Video Games; Computer Programs For Interactive Television And For Interactive Games And/or Quizzes; E-commerce Software; Computer E-commerce Software; Computer E-commerce Software To Allow Users To Perform Electronic Business Transactions Via A Global Computer Network; Education Software; Graphics Software; Communication Software; Software; Training Software. |
Business Name | Dr. Sherline Pimenta K |
Business Type | Proprietor |
Business Sector | Manufacturing |
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