THE MOON
By: Carl Erik Martin Runefelt
[class : 9] Computer Game Software; Interactive Game Software; Interactive Multimedia Software For Playing Games; Virtual Money Operating Software; Software For Exchanging Electronic Money Using Blockchain; Downloadable Computer Game Software; Downloadable Digital Files Authenticated By Non-fungible Tokens [nfts].[class : 35] Help In The Management Of The Business Affairs Or Commercial Functions Of An Industrial Or Commercial Enterprise; Commercial Business Management; Management Assistance In Business Affairs; Business Organisation And Management Consulting; Providing Business Intelligence Services; Business Organisation And Management Consultancy In The Field Of Personnel Management; Human Resources Management And Recruitment Services; Consultancy Relating To Personnel Recruitment; Assistance Relating To Recruitment And Placement Of Staff; Recruitment Consultants In The Financial Services Field; Personnel Recruitment Advertising; Online Marketing; Business Marketing Services; Advertising Services Relating To Financial Investment; Financial Marketing; Influencer Marketing; Influencer Marketing In The Crypto Currency Industry Field; Influencer Marketing Relating To Crypto Assets.[class : 36] Investment Trust Services; Investment Trust Management; Investment Trusteeship And Advisory Services; Financial Management Of Holding Companies; Financial Analysis Services Relating To Investments; Financial Evaluation And Analysis; Arranging Investments, In Particular Capital Investments, Financing Services And Insurance; Arranging Of Financial Investments; Management Of Investments; Financial Advice; Electronic Transfer Of Crypto Assets; Financial Exchange Of Crypto Assets; Financial Transactions Via Blockchain; Provision Of Investment Capital; Capital Management; Financial Investment; Financing Of Investments; Financial Investment Analysis And Stock Research; Providing Information And Analysis Via The Internet In The Field Of Financial Investments; Financial Investment Advisory Services; Online Financial Transaction And Processing Services; Services For Online Investment Account Management, Financial And Asset Transaction Data, Financial Reporting And Market Analysis And Research For Virtual Assets; Financial Sponsorship Of Sports Events; Financial Sponsorship Of Esports Activities; Financial Sponsorship Of Car Racing Events.[class : 41] Online Entertainment Services; Entertainment By Film; Showing Of Prerecorded Entertainment; Providing Of Education; Education, Teaching And Training; Adult Education Services Relating To Finance; Lectures In The Field Of Finance; Lecture Services Relating To The Crypto Currency Industry Field; Organising Of Sports Events; Sports Events; Online Gaming Services.[class : 42] Software Design And Development; Video Game Software Development; Updating And Maintenance Of Software; Software As A Service [saas]; Platform As A Service [paas]; Computer And Technology Services Relating To Online Financial Transactions And Payments Processing; Computer And Technology Services Relating To Buying, Selling, Trading, Settlement, Clearing, Custody, Storage And Administration Of Virtual Assets; Computer And Technology Services Relating Electronic Commerce Using Self-executing Digital Contracts; Computer And Technology Services Relating Creating, Maintaining And Administering Stored Value Facility; Computer And Technology Services Relating Financial Document Flow Maintenance And Administration.
Trademark Details
This Brand Name THE MOON is applied by Carl Erik Martin Runefelt
This Trademark was applied on date 14 August 2023
This Application has been filed by their agent None
Trademark | THE MOON |
Application No | 6147463 |
Filing Dte | 14-08-2023 |
User Detail | Proposed to be used |
Certificate Number | 0 |
Valid Until | |
Goods and Service | [class : 9] Computer Game Software; Interactive Game Software; Interactive Multimedia Software For Playing Games; Virtual Money Operating Software; Software For Exchanging Electronic Money Using Blockchain; Downloadable Computer Game Software; Downloadable Digital Files Authenticated By Non-fungible Tokens [nfts].[class : 35] Help In The Management Of The Business Affairs Or Commercial Functions Of An Industrial Or Commercial Enterprise; Commercial Business Management; Management Assistance In Business Affairs; Business Organisation And Management Consulting; Providing Business Intelligence Services; Business Organisation And Management Consultancy In The Field Of Personnel Management; Human Resources Management And Recruitment Services; Consultancy Relating To Personnel Recruitment; Assistance Relating To Recruitment And Placement Of Staff; Recruitment Consultants In The Financial Services Field; Personnel Recruitment Advertising; Online Marketing; Business Marketing Services; Advertising Services Relating To Financial Investment; Financial Marketing; Influencer Marketing; Influencer Marketing In The Crypto Currency Industry Field; Influencer Marketing Relating To Crypto Assets.[class : 36] Investment Trust Services; Investment Trust Management; Investment Trusteeship And Advisory Services; Financial Management Of Holding Companies; Financial Analysis Services Relating To Investments; Financial Evaluation And Analysis; Arranging Investments, In Particular Capital Investments, Financing Services And Insurance; Arranging Of Financial Investments; Management Of Investments; Financial Advice; Electronic Transfer Of Crypto Assets; Financial Exchange Of Crypto Assets; Financial Transactions Via Blockchain; Provision Of Investment Capital; Capital Management; Financial Investment; Financing Of Investments; Financial Investment Analysis And Stock Research; Providing Information And Analysis Via The Internet In The Field Of Financial Investments; Financial Investment Advisory Services; Online Financial Transaction And Processing Services; Services For Online Investment Account Management, Financial And Asset Transaction Data, Financial Reporting And Market Analysis And Research For Virtual Assets; Financial Sponsorship Of Sports Events; Financial Sponsorship Of Esports Activities; Financial Sponsorship Of Car Racing Events.[class : 41] Online Entertainment Services; Entertainment By Film; Showing Of Prerecorded Entertainment; Providing Of Education; Education, Teaching And Training; Adult Education Services Relating To Finance; Lectures In The Field Of Finance; Lecture Services Relating To The Crypto Currency Industry Field; Organising Of Sports Events; Sports Events; Online Gaming Services.[class : 42] Software Design And Development; Video Game Software Development; Updating And Maintenance Of Software; Software As A Service [saas]; Platform As A Service [paas]; Computer And Technology Services Relating To Online Financial Transactions And Payments Processing; Computer And Technology Services Relating To Buying, Selling, Trading, Settlement, Clearing, Custody, Storage And Administration Of Virtual Assets; Computer And Technology Services Relating Electronic Commerce Using Self-executing Digital Contracts; Computer And Technology Services Relating Creating, Maintaining And Administering Stored Value Facility; Computer And Technology Services Relating Financial Document Flow Maintenance And Administration. |
Business Name | Carl Erik Martin Runefelt |
Business Type | Proprietor |
Business Sector | Service |
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